Sunday, June 30, 2013

Things needed to be done next month if the dog doesn't slack off...

Almost hit another 15 blog post as a standard number while there's no project to be done when someone doesn't have connects for bidding :). This is the 14th post, there are painting studies that was left dry or was forgotten, but these needs to be done next month. Here are the things that needs attention:

Was planning to create a fan art of Hulk after watching the "Avengers" movie, this was started way back last year. The plan was to create a fan art of other avenger characters:


A portrait and a study of President Bush's picture needs to be done too, it was started early of June 2013:


Another one is the picture of President Barack:


His hair style is quiet boring, so there's a funny thing for a change, hahaha! The picture below is somewhat like an emo Barack, but it will not be implemented on the painting haha!


The latest study is an inspiration after watching "Oz The Great And Powerful". The good witch of the south is pretty and her kingdom is full of lovely people that cannot fight her bad witch sisters. It was a good movie with a nice story, here are the screenshots of the painting study:




Friday, June 28, 2013

Cartoon, object and character illustrations...

Aside from learning more to realistic, fantasy, and conceptual digital painting, it's also a good thing to learn more on cartoon illustrations, here are some studies:


Thursday, June 27, 2013

Digital painting study 21 from previous days..

Recently finished another black and white painting, it was the 21st digital painting study. Here are the illustrations:

Wednesday, June 26, 2013

WIP for this day and for tomorrow...

While doing some portfolio arrangement, decided to continue coloring some line art from the folder, here it is:



Monday, June 24, 2013

Character concept update and another portrait done...

Digital painting study 17 was about Daiana Menezes and now it is done, here is the illustration:



And, here are some updates on Zhimfalric, it has been quiet a while of days since this one was started:






Sunday, June 23, 2013

Children playing with leaves line art & color

Just finish coloring another piece from line art folder, the title on this one is "Children Playing With Leaves" where 3 children are happy playing with leaves under the big giant old tree. This one is a continuation of those illustrations with big old tree as part of it, below is the illustration:


Aside from that, just developed a possible method that would help someone to illustrate a set of project particularly cartoon and children's illustration more faster. Noticed that the currently effective method, the graphingpoints sets precision in characters, settings, backgrounds and other elements in an illustration, as well as perspective view when used together with the newly develop circularpoints. This new method will be named framingcanvas as for now and it was tested 2 times already at work even if the work load are kind of complicated, and, has more advantages than disadvantages. Maybe this one only suits the methods currently used since it can adjust directly to the square inside the graphingpoints, aside from that it pinpoints the elements with similar scene, thus, making it more easier to plan for objectillustration or the method of separating illustrations or making them different from one another but inside a single whole concept illustration, making them movable and replaceable when it is required.
Here is the feature of graphingpoints by default, it is a simple group consisting of 2 layers of horizontal and vertical lines:


Currently, it is always effective in all aspects of line art process, it helps someone whose anatomy and understanding in human and background elements and it helps to minimize rough sketches and tracing, one common disadvantage is that someone can get so much dependent on this and neglects proper posture and proportion, for example in illustrating a standing human being, the head can become bigger while the body length becomes smaller, hands become bigger from the other hand. Those are common disadvantages that can be solved with study human anatomy references, but this one helps effectively in objectillustration a method that makes illustration elements an object, a movable piece that can be move everywhere on canvas, below is a short view:


Focusing the image on 3 objects, 1 girl and 2 boys, anyone can look at it as a plain line art, a drawing of those 3 characters, but the objectillustration makes them movable because of a layer of white, a layer that serves a mask, below is an image:


The layer named whitefill enables a single line art to be separated from other elements making it flexible when the illustrator likes to move it a little bit to improve something in his/her work. Proper layer grouping is the best effective way to separate the objects inside the whole illustration. Those were some methods that's been tested and considered the strongest effective processes, maybe not for others, nor for all, but only for those who are few. But it's really handy and it's still growing, when an illustrator whose anatomy is excellent, there's a possibility that these methods can perform at it's best. But for now since anatomy is way far, even on the average, someone needs to study, I need to study to see if the full potential of those methods... It's also quiet amusing when there are tutorials that display a similar idealism, but with a different method, it makes you happy and become interested on there works. Samples for framingcanvas are displayed below:



On those images, the illustrations are displayed as a whole but not as separate .psd files, making it easier to see how the rough sketches are displayed compared to one another. This would probably make the thinking and conceptualizing of an illustration much easier compared when they are separated and it's easier to create objects when everything is displayed as a whole. Hahaha, this still needs to be tested for a couple of work load to see if this is another method that is effective.

Tuesday, June 18, 2013

Discovering something under the big old tree line art & color display...

Just completed this artwork, here, the children discovered a lever and a wooden big door under the depths of a giant old tree. When the level was pulled, it opened and another metal door appears, what's gonna happen next?...

Monday, June 17, 2013

A change of plan since there are things needed to be done first...

Decided that, rather than doing studies, it would be more fit to develop the portfolio, especially the illustrations needed to be displayed for possible projects... Need to be awarded projects rather than do other things for now, but will resume if the situation will loosen up a bit. To begin with, "Fun and Cartoon Illustrations" needed to be arranged and implement the new interface for the personal website, and maybe set up a different method for proposing (the words and the convincing factor)... Here is the first step towards the illustrations, a screenshot:


There are also good sources on how to design the thumbnail gallery of a portfolio, it was amazing to see the designs and a pleasure to read on how there are made as well as try out some demos that might be of good help. It's been also quiet a while that dealing with codes, flowcharts and programming was set aside, maybe it's also good to return there for a while since the personal website needs a re-design and a different flow of arranging the portfolio. The best thing is that the sources inspires a lot, and when there's inspiration, the ability to improve is above the common way. Here are the sources:

http://www.1stwebdesigner.com/css/fresh-jquery-image-gallery-display-solutions/

These things will be quiet a while... :)

Saturday, June 15, 2013

Songs needed to be downloaded with its music video...

It's a rest day once again, thought of grabbing some music video to be added on the playlist, here are some of it...











Friday, June 14, 2013

Digital painting study 20, George Bush portrait...

Number 20 was started way back May but was too lazy to continue it and stopped. But now, here is an update for it. The photo reference is this:


With "Graphingpoints", rough sketch was made with the guidelines of the "RedDots", here are the screenshots:




The next step was the rough painting:





Thursday, June 13, 2013

Zhimfalric the paladin king's guard is done in black and white...

More interested to learn black and white processes as a start in painting and has been listening to good advises from a team mate whose extremely good in both digital and traditional painting, the name is Joel Pellerin, his instructions and words really converted the previous grayish combination of black and white color picking and judgement into a solid pure black shading. Aside from it, there are many things being learned about understanding an object's cylindrical form. Here is the completed painting:


Noticed that the right hand is just too small, maybe it should have been bigger not far from the left hand, but since this is a study, it stops there for now but changes will be done upon coloring this artwork. The next thing to do is to create sketches for "Motion Gesture Study" and it will take a longer time.

Thursday, June 6, 2013

Character design study...

Some sketches from a character concept in progress. The references are mostly from "Creative Uncut" where there are lots of character concepts shown displayed there...













Tuesday, June 4, 2013

Studying about muscular gestures to possibly enhance anatomy of human body...

Been observing it lately that the postures and gestures of illustrations are quite awkward, the angles, the muscles, the length of arm, torso, neck, legs and other parts of human body somewhat feels uneasy and it results to a bad composition. Developed several possible methods and practice processes that might help to learn from basic to advance anatomy of the human gestures and come up with the idea to study about the human muscular system.

The human muscles are easy to see without the skin, thus, making a possible deep understanding when every muscles are familiarized. Will start to test these methods next week, it won't take much time maybe. The term  for this one will be "Motion Gesture Study" where after creating a base illustration of a posture, the next illustration will be a movement on that base, here is a sample:



This kind of study may really help, the main focus on this is to familiarized the muscles so that we can display the muscles in their right positions, thus, making a good posture on character composition. Preparations for the study are needed to be arranged, and maybe revised depending on new ideas that might sprout.







These things are still theories, until they are tested, in which one of them becomes a fact, haha...

Young cowboy adventure...

Glad to find this book on google, this was a fun work load from last year consisting of 26 illustrations. Here are some screenshots from google books:






The link is here: http://books.google.com.ph/books/about/Zach_and_the_Cowboy_Belt.html?id=SJ4YIDRdEuIC&redir_esc=y